Use of educational gaming and simulation as teaching tools in health sciences
Date
2016-04-20
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Abstract
Use of educational gaming and simulation as teaching tools has been growing exponentially. Despite their increase in use, their adoption in the health sciences as teaching tools is limited. This review of the literature critically examines published evidence on the use of educational gaming and simulation in the health sciences, highlights their strengths and limitations, and provides possible future research directions.
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Keywords
Educational game, Educational gaming, Simulation and teaching strategy